December 2011

Particle sprites using ICE

Sprites are images or sequences of images which you map onto a surface, usually with an alpha channel, to create the illusion of a three-dimensional object or volume. Typical use of sprites includes populating trees with thousands of leafs or creating fire and smoke effects, as this is much more cost effective than rendering  instances of the actual objects or using volume clouds. And in most situations you wouldn’t be able to spot the difference anyway.
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Happy Holidays!

I guess this will be the last post this year, and with this I want to wish you all a Merry Christmas and a Happy New Year! See you all on the other side…

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