December 2011

Particle sprites using ICE

Sprites are images or sequences of images which you map onto a surface, usually with an alpha channel, to create the illusion of a three-dimensional object or volume. Typical use of sprites includes populating trees with thousands of leafs or creating fire and smoke effects, as this is much more cost effective than rendering¬† instances of the actual objects or using volume clouds. And in most situations you wouldn’t be able to spot the difference anyway.
Read more →

Happy Holidays!

I guess this will be the last post this year, and with this I want to wish you all a Merry Christmas and a Happy New Year! See you all on the other side…

Read more →